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- 000 02609cam a2200409 i 4500
- 008 190301s2019 flua o 001 0 eng
- 020 __ |a 9780429810251 |q (ebook)
- 020 __ |z 9781138336810 |q (print)
- 040 __ |a DLC |b eng |e rda |c DLC |d OCLCO |d OCLCF |d UKMGB
- 050 00 |a QA76.76.C672 |b O43 2019
- 082 00 |a 794.8/1526 |2 23
- 099 __ |a CAL 020020025402
- 100 1_ |a Okita, Alex, |e author.
- 245 10 |a Learning C# programming with Unity 3D / |c Alex Okita.
- 250 __ |a Second edition.
- 264 _1 |a Boca Raton, FL : |b CRC Press/Taylor & Francis Group, |c 2019.
- 300 __ |a 1 online resource (xvii, 671 pages) : |b illustrations (black and white)
- 336 __ |a text |b txt |2 rdacontent
- 337 __ |a computer |b c |2 rdamedia
- 338 __ |a online resource |b cr |2 rdacarrier
- 500 __ |a Includes index.
- 505 0_ |a What this book is about -- Before you begin -- First steps : Just getting started -- The building blocks of code -- Fundamentals : building a foundation -- Intermediate : The tricks of the trade -- Advanced -- What we'll be covering in this chapter -- Stuff we couldn't cover -- Good luck.
- 520 __ |a "For the novice game programmer with no experience with any programming languages. Covers how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. Thereader will understand how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# functionality and feratures; new tips and tricks oo tuples, pattern matching, out variables, local functions, binary laterals, digit separators, null propagator reduces, etc. Key Features Provides a starting point for the first time programmer Examples enable the reader to eventually write a game using Unity 3D Learn to read and understand documentation and the Unity 3D API"-- |c Provided by publisher.
- 588 __ |a Description based on print version record.
- 630 00 |a Unity (Electronic resource)
- 650 _0 |a Computer games |x Programming.
- 650 _0 |a C# (Computer program language)
- 650 _0 |a Three-dimensional display systems.
- 856 4_ |u http://www.itextbook.cn/f/book/bookDetail?bookId=5f4ad0550ac4420e914269918d9b9591 |z An electronic book accessible through the World Wide Web; click to view