机读格式显示(MARC)
- 000 01159cam a2200289 i 4500
- 008 181005s2019 flu o 000 0 eng
- 020 __ |a 9781315152554 |q (ebook)
- 020 __ |z 9780367137885 |q (print)
- 040 __ |a DLC |b eng |e rda |c DLC
- 050 00 |a GV1469.15 |b .J65 2019
- 100 1_ |a Johnson, Greg, |d 1969- |e author.
- 245 10 |a Developing creative content for games / |c Greg Johnson.
- 260 __ |a Boca Raton, FL : |b Taylor & Francis, |c 2019.
- 300 __ |a 1 online resource (296 pages)
- 500 __ |a "A CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa plc"-- Title page.
- 588 __ |a Description based on print version record.
- 650 _0 |a Electronic games |x Design.
- 650 _0 |a Computer games |x Design.
- 650 _0 |a Computer games |x Programming.
- 650 _0 |a Computer graphics.
- 856 4_ |u http://www.itextbook.cn/f/book/bookDetail?bookId=f1aee3ecb698453eae2dc6550401bc7a |z An electronic book accessible through the World Wide Web; click to view